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General
- Windows 32-bit
application (Windows 98 & later) requiring OpenGL.
- Fast display exploiting OpenGL hardware acceleration.
- Use Of OpenGL GLSL shaders for high
quality fast rendering.
See Examples
- Real-time
rotation and zooming. Fast textures display.
- Visual selection of objects, vertexes and faces.
- Edit multiple
drawings in a single instance of 3DSimED. Context help included.
Object File Formats Supported
- Import:- GMT (RACE07, RACE , GTR2, GTR, GTL,
rFactor) ; TRK (GTR2, GTL) ; CAR (GTR2) ; VEH (rFactor) ; SCN
(rFactor, NSR, F1CC, F1-2002) ;
GRF (Viper Racing and Nacsar
Heat) ; MOD (Viper Racing and Nascar Heat) 3DS (3DSMax & others) ; PTF (N2003,N2003,N4) ;
.3DO
(N2003,N2002,N4,GPL,N3,N2,ICR2) ; .MTS (F1CC,F1-2002,NSR) ; P3D (Race
Driver) XBX (Ford Racing 3) ; VRL (SCGT, F1-2000) ; .X (Direct X).
- Export:-
GMT (RACE, GTR2,
rFactor, GTL, GTR) ; GRF (Viper Racing and Nacsar Heat) ; MOD (Viper
Racing and Nacsar Heat) ; 3DS; 3DO (N2003) ;
MTS (F1CC,F1-2002) ; .X
(Direct X) ; .X (Richard Burn Rally) ; GPS (Bob's Track Builder)
- Update:- .PTF (N2003)
Packed Data Formats Supported
Decompression to a folder of:- .DAT (all
Papyrus sims); .MAS (F1CC, F1-2002, NSR, rFactor) ; GTR (GTR, GTR2) ;
GTL (GTL).BIG (Toca
Race Driver) ;
RES, TRK, CAR (Viper Racing and Nascar Heat).
Object Editing
- XYZ position and rotation including realtime preview.
- Delete
and Replace with new object.
- Explode to edit faces and vertices of
object.
- Isolate to open a copy of the memory object in a new window.
- Open of disk object in a new window.
Material Support
- Materials loaded from MTS & GMT files.
- Material
editing including assignment of textures, bump mapping, specular
mapping, environment mapping, transparency, specular power
etc.
- Copy and Paste of materials. Filter display of model by material.
Copy and Paste.
- Copy and paste model data and objects.
Texture Brower.
- Browse:- .MIP (all Papyrus sims) ; .BMP ; .TGA., .DDS, .TEX
- Conversion (single file or batch) to:- .MIP (N2003),
.BMP, .TGA.
Display Control
- Filter model display by texture, material, and or object.
- Walk tracks
- Cull back
facing faces.
- Quickly change light source position by mouse.
- Texture, wire frame and flat shading.
Geometric Editing
- Centre model
- Calculation of facet or vertex normals.
- Move/rotate model
- Re-position model vertices.
Read the 3DSimED Help File
These programs are to be used only for legal and
non-infringing uses
Follow this link to
order 3DSimED and TrkMaker.
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